

The story provides a fresh take on the Zelda mythos for those who haven't experienced it, but I enjoyed reliving the twists and turns over again. Link, in particular, benefits from a design that accents wide eyes and a varied expressions. These are still some of the most visually interesting monsters, expressive characters, and varied gameplay types in any Zelda title. In fact, the entire world is brimming with that same level of personality. Link, standing at the edge of greatness (and also a cliff) Big splashy fields of color and sharp angular geometry may have been a concession to hardware power in its day, but if nothing else it now proves that great artistry can flourish when given some constraints.

But the stylistic touches of Wind Waker have aged well, and seeing them given an HD makeover really shows how the art direction itself holds up beautifully. It's rare for me to be wowed by visual punch in games, mostly because so many games attempt some form of realism and fall just short of achieving that goal. If any skeptics remain nowadays, The Legend of Zelda: The Wind Waker HD is the final salvo to win them over. In the eight years since, gamers have almost uniformly softened on it, as it has aged gracefully while others from the same era have not. When it first came out as I was in college-yes, I'm an old man-opponents to its unique visual style were overwhelmingly vocal. I don't know if I've ever seen a widespread opinion shift like it has for The Legend of Zelda: The Wind Waker. Instead, we focus on how the HD release improves upon the original. 10 Editor's note: Given its similarities to the original Gamecube release, we decided against a formal review of the recently-released Wii U version.
